![]() Hyem of the Frigid Waste can be fought after reaching Concord Sanctuary. Defeat the boss to earn the achievement.Īfter defeating Azikel and Eos, proceed through the giant door located at the end of the North path of the Crossroads to reach Concord Sanctuary and earn the achievement. Head West at the Crossroads and into the giant wooden door to find the arena for Eos. Defeat the boss to earn the achievement.Įos, God of Unity can be fought after reaching the Crossroads. Head East at the Crossroads and into the church to find the arena for Azikel. Defeat the boss to earn the achievement.Īfter defeating the Watchdog and the Guardian, proceed onward from the Guardian's arena to reach the Crossroads and earn the achievement.Īzikel, God of Light can be fought after reaching the Crossroads. After making your way through the Citadel, you will arrive at the arena for the Guardian. The Guardian is the second boss of the game. After making your way through the Abandoned Battleground, you will arrive at the arena for the Watchdog. The Watchdog is the first boss of the game. Walk off the boat to earn the achievement. When you start a New Game, you will arrive at Crusader's Landing after a short boat ride. Note: There are NO achievements for reaching the DLC area - Moonlight's End - nor for defeating the three DLC bosses - Zylad, The Rejected Daughter, and The Rotting Crown. There is plenty about the core game that will annoy, but none of it is a dealbreaker, and because this DLC is free, picking up the base game is an easy recommendation with the caveats mentioned.These achievements pertain to progressing through and completing the main campaign. If you’ve never played the game before, the same is doubly true. If you already own Eldest Souls, there’s no better reason to start a new save and make your way through to the Depths of the Forgotten. Still, thanks to the generally enjoyable gameplay loop of the base game, the DLC is also a mostly fun experience. It isn’t very long, clocking in at about two hours with all the dying to The Rotting Crown, but my first playthrough of the base game wasn’t much less than six, and subsequent runs quickly cut to two hours as well. It has the same core issues as the base game.Įldest Souls Depths of the Forgotten is essentially more Eldest Souls.Cool new environments, music, and characters.The new weapons and abilities are fun additions. ![]() Thankfully, that’s not the case, and the rest of the game remains quite enjoyable. If The Rotting Crown had been the first boss of the DLC, I think a lot of players would drop it long before they got to the good fights. Add in all the annoying ways to die in the fight, and the longer it went on, the less fun I had. Even in base New Game, a failed fight would take me five to 10 minutes, depending on how far I got. The Rotting Crown has entirely too much health.Combine the two above problems with a shielded phase that enhances the various AoE attacks, and you’ll need no mistakes and a hefty dose of good RNG to make it out alive.Unlike the player, they can move through the boss’ hitbox and even exist inside it, meaning you might take damage from one of the crawling mobs and have no way to defend because there was no way to know the enemy was there. There’s a way to remove the adds, but they will continue to spawn. The mobs that spawn can move through and behind the boss.The Rotting Crown takes up a good fourth of the area where you fight him, meaning one wrong move will see you stuck either in a corner or dodging into a place that should be traversable, only to lose your dodge charge because you dashed straight into the pixel at the corner of the boss’ hitbox. The arena is too small for the size of the boss.This issue doesn’t always ruin a fight, but The Rotting Crown not only showcases how awful the experience is, it also showcases everything else that doesn’t work.
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